WebDuring non-miracle time, I'd say the rate of tiering Unique Bonus potential to Legendary is about the same—maybe a bit less—rate as using Red cubes to tier up regular potential to Legendary from Unique. I don't think the rate is quite as low as the tier up rate of Unique>Legendary using Meister cubes, though, but it could be close. WebMeister's are selling for 250 mill each. Based on the meso market exchange (8000 MP = 1 bil), then that's about $2 each. With a 4.59% rank up rate then that's about 1 out 20 or like $40 per tier up, $800 for a full set tiered up using Meister's. Still seems like a lot for single set, not to mention then rerolling for perfect lines and getting ...
MapleStory/Potential System - StrategyWiki
WebSuckHard's Maplestory Tools. Cubing (current) ... Cube Type. Current Tier. Item Level. Desired Stats Desired Tier. Stat Type Desired Stat. Double Miracle Time Calculate. … WebMar 12, 2024 · GMS statement on cube tier up, lines, and general. Tier up rates for cubes. Line weighting for cubes. Familiar line weighting probability. Familiar Red Card tier up rates. An updated justification for the current restrictions on of why certain lines cannot appear multiple times in a cube. EDIT: Scroll probabilities. how many eggs do rhode island reds lay a day
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WebGo to Maplestory r/Maplestory ... the red cube tier up probability appears to be approximately (0.1, 0.05, 0.025, 0), whereas black cube rates for each tier are double. Via tons of testing, Youtube Videos, and source 2, the probability of a prime line with red cubes is approximately (1, 0.1, 0.05) which yields a probability of 2+ prime lines of ... WebThe more complicated answer is that you should use MCC for rare to epic, and Blacks for Epic to Unique, Unique to Legendary. The cost per tier up is almost the same for red cubes for epics and uniques, but you might as well use black cubes since the odds are slightly better and you can pick the lines in case you end up running out of money. WebJun 24, 2024 · Black cubes seem to be the most cost effective way to go here, saying from unique to legendary is a 1% chance. So probability speaking, this means on average it should take 100 black cubes for a piece of gear to tier up from unique to legendary. And … high to low homecoming dresses